Champion's Vigilance X TRAP Counter If you control a Level 7 or higher Normal Monster, when a monster(s) would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card
This one in particular deals damage equal to its power to a flyer that attacks you, but because it deals damage you can do all kinds of things with that, from lifelink and deathtouch to auras and combat tricks to force a bad attack
[R][R][C] Flame: 40 damage
Its not like players in the Junior division are any less skilled than even the Masters - merely that the competition title ensures they have a greater chance of glory across age demographics
Special Summon it, and if you do, reduce this card's Level by that monster's original Level, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters